Coolant
1
Defect · Rare · Power
At the start of your turn, gain {CoolantPower:diff()} [gold]Block[/gold] for each unique Orb you have.
block
Defect · Rare · Power
At the start of your turn, gain {CoolantPower:diff()} [gold]Block[/gold] for each unique Orb you have.
block