Gunk Up
1
Defect · Common · Attack
Deal {Damage:diff()} damage {Repeat:diff()} {Repeat:plural:time|times}. Add a [gold]Slimed[/gold] into your [gold]Discard Pile[/gold].
Defect · Common · Attack
Deal {Damage:diff()} damage {Repeat:diff()} {Repeat:plural:time|times}. Add a [gold]Slimed[/gold] into your [gold]Discard Pile[/gold].